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An Experiment on the social facilitation of gambling behavior

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journal contribution
posted on 2017-12-06, 00:00 authored by Matthew RockloffMatthew Rockloff, Victoria Dyer
Research and theory regarding the social facilitation effect generates the expectation that the presence of other gamblers (or co-actors) in a gaming venue is likely to intensify individual gambling behavior and magnify losses. Fifty male and 66 female participants (116 total) played a computer-simulated electronic gaming machine with a fixed winning sequence, followed by an indefinite losing sequence. Measures of the intensity of gambling behavior included the final payout (a direct measure of losses), average bet-size, number of trials played, and the speed of play. Some participants received false feedback from the computer designed to suggest that other gamers in adjacent rooms were playing and sometimes winning at the same game. Persons who received both sight and sound information, including winning bells and instant messages regarding the wins of other (fake) players, placed more bets and lost more money compared to the other conditions with less information.

Funding

Category 1 - Australian Competitive Grants (this includes ARC, NHMRC)

History

Volume

23

Issue

1

Start Page

1

End Page

12

Number of Pages

12

eISSN

1573-3602

ISSN

1050-5350

Location

New York, NY

Publisher

Springer

Language

en-aus

Peer Reviewed

  • Yes

Open Access

  • No

External Author Affiliations

Centre for Social Science Research; TBA Research Institute;

Era Eligible

  • Yes

Journal

Journal of gambling studies.