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Adolescent betting on esports using cash and skins: Links with gaming, monetary gambling, and problematic gambling

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Adolescents can easily access esports betting sites and place bets using cash or skins. This descriptive cross-sectional study examined the characteristics of adolescent esports bettors and relationships between their esports betting, video gaming activities, monetary gambling participation, and at-risk/problem gambling. Two survey samples of Australians aged 12–17 years were recruited through advertisements (n = 841) and online panel providers (n = 826). In both samples, gender and parents’ living situation did not differ by past-month esports cash and skin betting, but recent esports betting was associated with engaging in esports gaming activities such as playing and watching esports, and in monetary gambling activities. Past-month esports betting using cash and skins was significantly associated with at-risk/problem gambling. After controlling for recent monetary gambling, recent esports skin bettors were over 3 times more likely to meet criteria for at-risk/problem gambling. Esports betting using skins appears to pose risks for young people and is easily accessible through unlicensed operators.

Funding

Category 3 - Industry and Other Research Income

History

Volume

17

Issue

5

Start Page

1

End Page

16

Number of Pages

16

eISSN

1932-6203

ISSN

1932-6203

Publisher

Public Library of Science (PLoS)

Publisher License

CC BY

Additional Rights

CC BY 4.0

Language

en

Peer Reviewed

  • Yes

Open Access

  • Yes

Acceptance Date

2022-03-22

Era Eligible

  • Yes

Medium

Electronic-eCollection

Journal

PLOS ONE

Article Number

e0266571

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