posted on 2017-12-06, 00:00authored byH Jones, Ronald Balsys, K Suffern
We present a point based rendering technique that uses iterated function systems to render arbitrary parametric and implicit surfaces with singularities and non manifold features, to the pixel precision of the image. Its advantage over existing point based techniques is the simplicity of its implementation but in this form it is slow. It only requires evaluations of the surface functions and gradients to render shaded images. The technique also allows for hidden surface elimination using a z-buffer and shadow casting using a shadow buffer.
Funding
Category 1 - Australian Competitive Grants (this includes ARC, NHMRC)
History
Start Page
267
End Page
268
Number of Pages
2
Start Date
2003-01-01
Finish Date
2003-01-01
ISBN-10
1581135785
Location
Melbourne, Australia
Publisher
ACM Siggraph
Place of Publication
New York, USA
Peer Reviewed
Yes
Open Access
No
External Author Affiliations
Faculty of Informatics and Communication; Middlesex University; University of Technology, Sydney;
Era Eligible
Yes
Name of Conference
International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia