posted on 2017-12-06, 00:00authored byL Bourgeon, V Galtier, V Lehmann
In the organizational context, learning takes place in the projects. They constitute privileged organizational spaces for learning experiments and knowledge creation. At the individual, collective and organizational levels, learning occurs in the projects through action and reflective practices. This paper presents both the use and the conditions of implementation of a "real life" simulation game -a simulated project- as a way to teach Organizational Knowledge and Learning and the results of this pedagogical experiment. Through a content analysis of the reports of the students having already participated to this pedagogical experiment, this paper points out both the main benefits and the avenues for improvement of this simulated project in terms of acquisition and understanding of the mechanisms and the dynamics sustaining collective learning in an organizational context.
Funding
Category 1 - Australian Competitive Grants (this includes ARC, NHMRC)
History
Editor
Kennedy J; Di Milia V
Parent Title
Proceedings of the 20th ANZAM Conference [electronic resource] : Management : pragmatism, philosophy, priorities
Start Page
1
End Page
13
Number of Pages
13
Start Date
2006-01-01
ISBN-10
1921047348
Location
Yeppoon, Qld.
Publisher
Australian and New Zealand Academy of Management
Place of Publication
Lindfield, NSW
Peer Reviewed
Yes
Open Access
No
External Author Affiliations
DMSP Research Center; ESSEC Business School, Paris; École des sciences de la gestion; International conference;
Era Eligible
No
Name of Conference
Australian and New Zealand Academy of Management. International conference