Over a four-week period students enrolled in a second-year visual theatre course at the University of South Australia attempted to stage the online virtual world Second Life in a conventional proscenium arch theatre. The Staging Second Life project played upon the liminal space between ‘real’ and digital,and gave the students the opportunity to transpose a virtual world into a theatrical setting. The students actively played between these two media in turn becoming intermedialists. Within the hypermedium of the theatre they were able to remediate the conventions of Second Life via their bodies and manipulation of objects. The project reflects a growing trend in performance pedagogy where technology and new ways of thinking about its applications are increasingly integrated into the curriculum. This chapter describes the practical aspects of the course as well as the emergent theory of intermediality underpinning the Staging Second Life project.