Cyberspaces provide us with different spaces and opportunities to create roles, respond to situations and interact with others to tell stories. While the focus of using computers in education is often on access to and proficient use of technology, these in themselves do not lead to improvements in learning or quality drama experiences. Notions of interactivity are central to human/computer experiences but are also key to theories of learning, and dramatic process. Different notions of interactivity are explored in this chapter, with a particular focus on the ways in which collaborative interactions may occur through the creation of cyberdrama.
Funding
Category 1 - Australian Competitive Grants (this includes ARC, NHMRC)
History
Editor
Anderson M; Carrol J; Cameron D
Parent Title
Drama education with digital technology
Start Page
149
End Page
167
Number of Pages
19
ISBN-13
9781847062666
Publisher
Continuum International
Place of Publication
London
Open Access
No
External Author Affiliations
Faculty of Arts, Business, Informatics and Education; Not affiliated to a Research Institute;